Boner armor, nah.ĬE is actually the summoners main skill as it most benefits from amplify, same as your army. I wrote doing it after 20 20 skelies, where exactly should the points go after skelies that gives the best value? revives, no need plus skills give enough to not be able to manage anyway, mages? shit elemental dmg makes zero difference, tankier golem? no game changer. All it does is take a few points away from your early skeleton mastery. If you are even tiny bit twinked or manage to get + skills wand on amp it gets pretty big pretty soon.Ĭorpse explosion is for a whole different type of necro idk why people tell all necros to run it. You mark something with amp its dead right away. Especially in party with more players you are the most important one. I love to take it early because of how game changing it is. And what exactly you do as a necro in act 1? just stand there doing nothing, waiting for your 2 or 3 skelies to finish blood raven dashing around?
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